Game Audio
Wwise 102 Certified composer and sound designer specializing in adaptive music for games. I build interactive soundscapes that respond to gameplay.
Recent works:
Music for Artists
I produce, mix and master, working close with artists to build their sound from the ground up. My approach blends hybrid synthesis, modern sound design, and cinematic textures.
I have produced music for artists like:
Daniela Hatzi
Pavlina Voulgaraki